Newsgroups : Comp : comp.graphics.algorithms : March 2007
comp.graphics.algorithms
Messages for March 2007
Messages from comp.graphics.algorithms archived for March 2007:
- Celestial sphere projection posted by Maritime on 30 Mar 2007
- Defining Rotations Limits using Quaternions In 3d Space posted by oracle3001 on 30 Mar 2007
- How to speed up filters? posted by Gabriele Farina on 30 Mar 2007
- finding intersecting AABB's posted by metoo on Thu, 29 Mar 2007
- Projection of point on a plan posted by xavier on Thu, 29 Mar 2007
- Computing Geodesic Curvature of a Patch Boundary on a Triangle Mesh posted by krexim..@yahoo.com on 29 Mar 2007
- How to calculate border polygon around another polygon posted by Bint on Wed, 28 Mar 2007
- Is a non-grid uv-parametrerization possible for tensor product B-Spline Surfaces posted by ernie on 27 Mar 2007
- What is called "chaikin filter"? posted by akira32.comp.graphics.algorithms on 27 Mar 2007
- Angle between adjacent faces (polygons) posted by bitkidoku on 27 Mar 2007
- Bezier curve java class for evaluating length, etc. posted by havard.n.jakobs..@gmail.com on 27 Mar 2007
- Triangulation algorithm for filling complex polygons posted by saket on 27 Mar 2007
- How to represent rectangles using KD tree posted by tclin19..@gmail.com on 25 Mar 2007
- nearest neighbour in high dimensions posted by bb_spam@sohovfx.com on 25 Mar 2007
- Diagram posted by Massimo on Fri, 23 Mar 2007
- c++ Iterative Closter Point Implemenation posted by oracle3001 on 23 Mar 2007
- Polyhedrons from faces posted by balabek on 23 Mar 2007
- Polygon intersection, coverage, area, bounding box/circle, posted by Albert Goodwill on 22 Mar 2007
- dynamic threshold posted by 4N on Wed, 21 Mar 2007
- Ellipse posted by QbProg on 21 Mar 2007
- Algos for Windows Media Player visualisations? posted by Boltar on 20 Mar 2007
- optimal set of basis vectors posted by jindra on 20 Mar 2007
- Finding Rigid Body Transformation Between Two Unrelated Point Sets posted by adam.hartshor..@gmail.com on 20 Mar 2007
- 3D Game Engine Design Book Q2 posted by vsgdp on 19 Mar 2007
- 3D Game Engine Design Book posted by vsgdp on 19 Mar 2007
- yuv frames to bmp file posted by RAJA SEKAR R on 19 Mar 2007
- direct YUY2>grayscale posted by mkov on Sat, 17 Mar 2007
- Solving Equivalence posted by Raj on 16 Mar 2007
- Approach to computing similarity between two rigid transforms posted by christoph heindl on 14 Mar 2007
- Catmull/Clark Subdivision - Converging to Spline? posted by CellDivider on 13 Mar 2007
- Area of a quad posted by mast2as@yahoo.com on 13 Mar 2007
- linear interpolation of a quad posted by mast2as@yahoo.com on 13 Mar 2007
- 2D Surface Fit? posted by Pat on Tue, 13 Mar 2007
- labeling connected components of pixels. posted by sophos on 12 Mar 2007
- size of Delaunay triangulation in 3 dimensions? posted by TheGist on Mon, 12 Mar 2007
- LCDs and double buffering posted by jraul on 10 Mar 2007
- angle between normals posted by metoo on Thu, 8 Mar 2007
- terminology and misc posted by cr88192 on Thu, 8 Mar 2007
- what is the max intersections of a trinagle and a 3d cube? posted by CliffMacgillivray on Wed, 7 Mar 2007
- webcam stream format posted by untitled on 7 Mar 2007
- closing a Catmull Rom spline posted by Anja on 7 Mar 2007
- Rigid Body Simulation posted by Horta on 6 Mar 2007
- calculate the winding of a polygon posted by Anja on 6 Mar 2007
- fast algorithm for quad-remeshing arbitrary 2-manifold geometry using orthogonal posted by lua.byhh@gmail.com on 6 Mar 2007
- idle thoughts: "optimal" 3D model format posted by cr88192 on Mon, 5 Mar 2007
- Recursive subdivision of Bezier - best flatness test? posted by fungus on Sat, 3 Mar 2007
- Can i Generate Control points after importing opennurbs(.3dm) file posted by r.shil..@gmail.com on 1 Mar 2007
- A polygon algorithm. Who can help me? posted by smart on 1 Mar 2007
- Recognition of (simple) objects posted by kingp..@freemail.it on 1 Mar 2007
- Projecting a point to a triangular mesh surface posted by Pramod on Wed, 28 Feb 2007