Newsgroups : Comp : comp.graphics.algorithms : October 2005
comp.graphics.algorithms
Messages for October 2005
Messages from comp.graphics.algorithms archived for October 2005:
- 4 Hardware bandwidth questions. (Related to ram,pci-e,cpu,gpu,sli). posted by Skybuck Flying on Mon, 31 Oct 2005
- SLI... posted by Skybuck Flying on Mon, 31 Oct 2005
- Tone mapping and color space conversions posted by giganut on Sun, 30 Oct 2005
- Decompose relative quaternion posted by di..@dirkgregorius.de on 30 Oct 2005
- Graph drawing for dummies? posted by yaba jangur on Sun, 30 Oct 2005
- fast axial projection of a mesh posted by cr88192 on Sun, 30 Oct 2005
- mesh intersection posted by b..@coolgroups.com on 29 Oct 2005
- Height map posted by QbProg on 29 Oct 2005
- Photogrametry algorithms (3D from 2D images) posted by rzulty on 28 Oct 2005
- Pixel format conversion posted by splender.d..@gmail.com on 27 Oct 2005
- CCD posted by David Kelly on Thu, 27 Oct 2005
- Tone mapping posted by giganut on Thu, 27 Oct 2005
- Morphing from a square to a curve-bounded area posted by Charles Goodwin on Thu, 27 Oct 2005
- HELP: How to "TINT" bitmap? posted by Nobody on Wed, 26 Oct 2005
- Moving sphere -> Moving polygon collision? posted by in..@dpit2.de on 26 Oct 2005
- Points in rectangles posted by Grigory Begelman on 26 Oct 2005
- How To Transform Color? posted by Nobody on Wed, 26 Oct 2005
- Calculating a Cubic Curve posted by Thomas Freedy on Wed, 26 Oct 2005
- What does "UV" stand for in UV Mapping posted by index..@gmail.com on 25 Oct 2005
- add margin to jpeg images w/o decoding/encoding ? posted by Johannes Zellner on Tue, 25 Oct 2005
- Noise-resistant image fingerprint? posted by No spam please on Tue, 25 Oct 2005
- polygon intersection posted by mike on 25 Oct 2005
- Source code or algorithm for these effects?? posted by eminemence on 25 Oct 2005
- fast code to test whether two arbitrarily oriented rect overlap posted by user on 24 Oct 2005
- How to enumerate all colors in 24-bit RGB pallet starting from darkest? posted by romayank..@gmail.com on 22 Oct 2005
- How to properly draw a miter join? posted by Jouni Tulkki on Sat, 22 Oct 2005
- reversible algorithms posted by R0B0V1T2 on 22 Oct 2005
- nurbs surface posted by jeff_zhang4..@yahoo.com on 21 Oct 2005
- Polyline offset posted by SF on 21 Oct 2005
- Fast Bezier Evaluation posted by Alan S on Fri, 21 Oct 2005
- Mpeg4 pdfs posted by Mpeg4 on 20 Oct 2005
- Bit Count posted by GJ on Thu, 20 Oct 2005
- Motion Compensated De-Interlacing posted by ares.del..@gmail.com on 19 Oct 2005
- Correction for: Interpolating function with two important characteristics posted by mike@unknown.no.spam.com on 19 Oct 2005
- The parametric equation for a circle in 3D space? posted by striderw..@gmail.com on 19 Oct 2005
- [Was "Subtle rotational problem"] I think I understood something else.. posted by Andrea B. Previtera on Wed, 19 Oct 2005
- software-only 3d really that slow? posted by LittleOldMe on 18 Oct 2005
- Interpolating function with two important characteristics posted by mike@unknown.no.spam.com on 18 Oct 2005
- triangle to pixels, order of rendering posted by Jens on Mon, 17 Oct 2005
- concave 3D Poly,calculationg facenormal posted by Howie on Mon, 17 Oct 2005
- Point location via ray shooting posted by Philipp Fuernstahl on 16 Oct 2005
- aligning principal axes to coordinate axes posted by Rajarshi Guha on Sun, 16 Oct 2005
- Matrix decomposing using scale,rotate,translate and shear posted by SF on 15 Oct 2005
- random rotation in S2; random point in S3 posted by Anton Sherwood on Sat, 15 Oct 2005
- to simulate a sloppy hand posted by Anton Sherwood on Fri, 14 Oct 2005
- Approximate relation between gouraud and phong posted by Kalle Rutanen on Sat, 15 Oct 2005
- is goraud shading darker than phong shading? posted by Jakob Nielsen on Thu, 13 Oct 2005
- Graph to regions algorithm posted by mihai on 13 Oct 2005
- 2x2 transformation matrix posted by Vasileios Zografos on Wed, 12 Oct 2005
- how to approximate discrete boundaries in 2D ? posted by justgoaheadandspamme@gmail.com on 12 Oct 2005
- Scaling algorithms posted by ares.del..@gmail.com on 12 Oct 2005
- Another raycasting question posted by vgx on Tue, 11 Oct 2005
- 2D PGM - Picture Rotate posted by Bjoern Sonntag on 11 Oct 2005
- Drawing in XOR Mode...Circle Algorithm posted by Micheles on Tue, 11 Oct 2005
- R-trees, R+-trees and R*-trees posted by PengYu.UT@gmail.com on 10 Oct 2005
- computing flow field posted by Shaobo Hou on Mon, 10 Oct 2005
- Spectral color, part 2 posted by Kalle Rutanen on Mon, 10 Oct 2005
- Sepia again, will pay posted by City Dweller on Mon, 10 Oct 2005
- Curve radius from bezier curve (segment) posted by groups_account_barnholt_dot_net on 9 Oct 2005
- confused about perspective projection matrix posted by vsgdp on Sat, 8 Oct 2005
- transformation question posted by David Arden Stevensonn on Sat, 8 Oct 2005
- realtime radiosity posted by sauron on Sat, 8 Oct 2005
- phong shading, should I interpolate direction to light as well? posted by William on Sat, 8 Oct 2005
- Sampling / interpolating HDR images posted by Lord Crc on Sat, 8 Oct 2005
- Sphere viewable surface posted by Athanasios Mantes on Fri, 7 Oct 2005
- fast curve similarity needed posted by Chris on Fri, 7 Oct 2005
- scanline converting with ET and AET and zbuffer posted by Jack DD on Thu, 6 Oct 2005
- 3D object slicer posted by Lopamudra Mukherjee on Thu, 6 Oct 2005
- Quaternions to Euler posted by weg..@drexel.edu on 5 Oct 2005
- 2x2 smoothing algorithm. posted by mike4t..@yahoo.com on 4 Oct 2005
- algo to check equality of images under rotation posted by enamorado on 4 Oct 2005
- Drawing program for producing paper figures? posted by Yang Zhang on Tue, 4 Oct 2005
- comp. geo. exercise posted by vsgdp on Tue, 4 Oct 2005
- Graph Plotting and Data Reduction posted by Matan Holtzer on 4 Oct 2005
- liquids and flow motion posted by Hervé JOLLY on Sun, 2 Oct 2005
- Raycasting sprites posted by vgx on Sat, 1 Oct 2005